Jopnal Engine  alpha 0.4
Simple Component Based 2D/3D Game Engine
jop::Engine Member List

This is the complete list of members for jop::Engine, including all inherited members.

advanceFrame()jop::Enginestatic
createScene(Args &&...args)jop::Enginestatic
createSubsystem(Args &&...args)jop::Enginestatic
Engine(const std::string &projectName, int argc, char *argv[])jop::Engine
exit()jop::Enginestatic
exiting()jop::Enginestatic
getCurrentScene()jop::Enginestatic
getDeltaTimeUnscaled()jop::Enginestatic
getMainRenderTarget()jop::Enginestatic
getMainWindow()jop::Enginestatic
getSharedScene()jop::Enginestatic
getState()jop::Enginestatic
getSubsystem()jop::Enginestatic
getSubsystem(const uint32 ID)jop::Enginestatic
getTotalTime()jop::Enginestatic
hasCurrentScene()jop::Enginestatic
hasMainWindow()jop::Enginestatic
hasSharedScene()jop::Enginestatic
loadDefaultConfiguration()jop::Engine
newSceneReady()jop::Enginestatic
removeSubsystem(const uint32 ID)jop::Enginestatic
runMainLoop()jop::Enginestatic
sendMessage(const Message &message)jop::Enginestatic
setSharedScene(Args &&...args)jop::Enginestatic
setState(const State state)jop::Enginestatic
signalNewScene()jop::Enginestatic
State enum namejop::Engine
~Engine()jop::Engine