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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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This is the complete list of members for jop::LightSource, including all inherited members.
Attenuation enum name | jop::LightSource | |
castsShadows() const | jop::LightSource | |
Component(Object &object, const uint32 ID) | jop::Component | protected |
Component(const Component &other, Object &newObj) | jop::Component | protected |
getAttenuation(const Attenuation attenuation) const | jop::LightSource | |
getAttenuation() const | jop::LightSource | |
getCutoff() const | jop::LightSource | |
getID() const | jop::Component | |
getIntensity(const Intensity intensity) const | jop::LightSource | |
getLightspaceMatrix(const Cubemap::Face face=Cubemap::Face::First) const | jop::LightSource | |
getMaximumLights(const Type type) | jop::LightSource | static |
getObject() | jop::Component | |
getObject() const | jop::Component | |
getRange() const | jop::LightSource | |
getRenderMask() const | jop::LightSource | |
getShadowMap() const | jop::LightSource | |
getType() const | jop::LightSource | |
Intensity enum name | jop::LightSource | |
isActive() const | jop::Component | |
LightSource(Object &object, Renderer &renderer, const Type type) | jop::LightSource | |
makeCubemapMatrices(const glm::mat4 &projection, const glm::vec3 &position, std::vector< glm::mat4 > &viewMats) | jop::LightSource | static |
receiveMessage(const Message &message) override | jop::LightSource | protectedvirtual |
removeSelf() | jop::Component | |
Renderer class | jop::LightSource | friend |
sendMessage(const Message &message) | jop::Component | |
setAttenuation(const Attenuation attenuation, const float value) | jop::LightSource | |
setAttenuation(const float constant, const float linear, const float quadratic) | jop::LightSource | |
setAttenuation(const float range) | jop::LightSource | |
setCastShadows(const bool castShadows, const glm::uvec2 &resolution=glm::uvec2(0)) | jop::LightSource | |
setCutoff(const float inner, const float outer) | jop::LightSource | |
setID(const uint32 ID) | jop::Component | |
setIntensity(const Intensity intensity, const Color &color) | jop::LightSource | |
setIntensity(const Color &ambient, const Color &diffuse, const Color &specular) | jop::LightSource | |
setIntensity(const Color &intensity) | jop::LightSource | |
setRenderMask(const uint32 mask) | jop::LightSource | |
Type enum name | jop::LightSource | |
update(const float deltaTime) | jop::Component | virtual |
~Component()=0 | jop::Component | pure virtual |
~LightSource() override | jop::LightSource |