Jopnal Engine  alpha 0.4
Simple Component Based 2D/3D Game Engine
jop::MainRenderTarget Member List

This is the complete list of members for jop::MainRenderTarget, including all inherited members.

addCubemapAttachment(const Slot slot, const Texture::Format format)jop::RenderTexture
addRenderbufferAttachment(const Slot slot, const Texture::Format format)jop::RenderTexture
addTextureAttachment(const Slot slot, const Texture::Format format)jop::RenderTexture
AllBit enum valuejop::RenderTarget
bind() const overridejop::RenderTexturevirtual
bindCubeFace(const Slot slot, const Cubemap::Face face) const jop::RenderTexture
bindDraw() const jop::RenderTexture
bindRead() const jop::RenderTexture
clear(const unsigned int bits)jop::RenderTarget
ColorBit enum valuejop::RenderTarget
DepthBit enum valuejop::RenderTarget
destroy(const bool framebuffer, const bool attachments)jop::RenderTexture
draw()jop::Subsystemvirtual
getClearColor() const jop::RenderTarget
getClearDepth() const jop::RenderTarget
getClearStencil() const jop::RenderTarget
getID() const jop::Subsystem
getMaximumRenderbufferSize()jop::RenderTexturestatic
getSize() const overridejop::RenderTexturevirtual
getTextureAttachment(const Slot slot)jop::RenderTexture
getTextureAttachment(const Slot slot) const jop::RenderTexture
isActive() const jop::Subsystem
isValid() const jop::RenderTexture
m_mutexjop::RenderTargetmutableprotected
MainRenderTarget(const Window &window)jop::MainRenderTarget
postUpdate(const float deltaTime)jop::Subsystemvirtual
preUpdate(const float deltaTime) overridejop::MainRenderTargetvirtual
receiveMessage(const Message &message)jop::Subsystemprotectedvirtual
RenderTarget()jop::RenderTarget
RenderTexture()jop::RenderTexture
sendMessage(const Message &message)jop::Subsystem
setActive(const bool active)jop::Subsystem
setClearColor(const Color &color)jop::RenderTarget
setClearDepth(const float depth)jop::RenderTarget
setClearStencil(const int stencil)jop::RenderTarget
setSize(const glm::uvec2 &size)jop::RenderTexture
Slot enum namejop::RenderTexture
StencilBit enum valuejop::RenderTarget
Subsystem(const uint32 ID)jop::Subsystem
unbind()jop::RenderTexturestatic
~RenderTarget()=0jop::RenderTargetpure virtual
~RenderTexture() overridejop::RenderTexture
~Subsystem()=0jop::Subsystempure virtual