Jopnal Engine  alpha 0.4
Simple Component Based 2D/3D Game Engine
jop::PulleyJoint2D Member List

This is the complete list of members for jop::PulleyJoint2D, including all inherited members.

getBody(RigidBody2D &body)jop::Joint2Dprotectedstatic
getID() const jop::Joint2D
getRopeLengths() const jop::PulleyJoint2D
Joint2D(World2D &worldRef, RigidBody2D &bodyA, RigidBody2D &bodyB, const bool collide)jop::Joint2D
m_bodyAjop::Joint2D
m_bodyBjop::Joint2D
m_collidejop::Joint2Dprotected
m_IDjop::Joint2Dprotected
m_jointjop::Joint2Dprotected
m_worldRefjop::Joint2D
PulleyJoint2D(World2D &worldRef, RigidBody2D &bodyA, RigidBody2D &bodyB, const bool collide, const float ratio, const glm::vec2 &groundAnchorA, const glm::vec2 &groundAnchorB, const glm::vec2 &localAnchorA=glm::vec2(0.f, 0.f), const glm::vec2 &localAnchorB=glm::vec2(0.f, 0.f))jop::PulleyJoint2D
setID(const unsigned int id)jop::Joint2D
~Joint2D()=0jop::Joint2Dpure virtual