Jopnal Engine  alpha 0.4
Simple Component Based 2D/3D Game Engine
jop::ResourceManager Member List

This is the complete list of members for jop::ResourceManager, including all inherited members.

beginLoadPhase()jop::ResourceManagerstatic
copy(const std::string &name, const std::string &newName)jop::ResourceManagerstatic
draw()jop::Subsystemvirtual
endLoadPhase(const uint16 persistence)jop::ResourceManagerstatic
exists(const std::string &name)jop::ResourceManagerstatic
get(Args &&...args)jop::ResourceManagerstatic
getEmpty(Args &&...args)jop::ResourceManagerstatic
getExisting(const std::string &name)jop::ResourceManagerstatic
getID() const jop::Subsystem
getNamed(const std::string &name, Args &&...args)jop::ResourceManagerstatic
isActive() const jop::Subsystem
isDefault(const T &resource)jop::ResourceManagerstatic
isError(const T &resource)jop::ResourceManagerstatic
postUpdate(const float deltaTime)jop::Subsystemvirtual
preUpdate(const float deltaTime)jop::Subsystemvirtual
receiveMessage(const Message &message)jop::Subsystemprotectedvirtual
ResourceManager()jop::ResourceManager
sendMessage(const Message &message)jop::Subsystem
setActive(const bool active)jop::Subsystem
Subsystem(const uint32 ID)jop::Subsystem
unload(const std::string &name)jop::ResourceManagerstatic
unload(const std::string &name)jop::ResourceManagerstatic
unload(const unsigned short persistence=0xFFFF, const bool descending=true)jop::ResourceManagerstatic
~ResourceManager() overridejop::ResourceManager
~Subsystem()=0jop::Subsystempure virtual