Jopnal Engine  alpha 0.4
Simple Component Based 2D/3D Game Engine
jop::RopeJoint2D Member List

This is the complete list of members for jop::RopeJoint2D, including all inherited members.

getBody(RigidBody2D &body)jop::Joint2Dprotectedstatic
getDamping() const jop::RopeJoint2D
getID() const jop::Joint2D
Joint2D(World2D &worldRef, RigidBody2D &bodyA, RigidBody2D &bodyB, const bool collide)jop::Joint2D
m_bodyAjop::Joint2D
m_bodyBjop::Joint2D
m_collidejop::Joint2Dprotected
m_IDjop::Joint2Dprotected
m_jointjop::Joint2Dprotected
m_worldRefjop::Joint2D
RopeJoint2D(World2D &worldRef, RigidBody2D &bodyA, RigidBody2D &bodyB, const bool collide, const glm::vec2 &anchorA=glm::vec2(0.f, 0.f), const glm::vec2 &anchorB=glm::vec2(0.f, 0.f))jop::RopeJoint2D
setDamping(const float frequency, const float damping)jop::RopeJoint2D
setID(const unsigned int id)jop::Joint2D
~Joint2D()=0jop::Joint2Dpure virtual