Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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jop
SoundSource
jop::SoundSource Member List
This is the complete list of members for
jop::SoundSource
, including all inherited members.
Component
(Object &object, const uint32 ID)
jop::Component
protected
Component
(const Component &other, Object &newObj)
jop::Component
protected
getAttenuation
() const
jop::SoundSource
getID
() const
jop::Component
getMinDistance
() const
jop::SoundSource
getObject
()
jop::Component
getObject
() const
jop::Component
getPitch
() const
jop::SoundSource
getStatus
() const
jop::SoundSource
getVolume
() const
jop::SoundSource
isActive
() const
jop::Component
isDirection
() const
jop::SoundSource
isSpatialized
() const
jop::SoundSource
isSpeedOfSound
()
jop::SoundSource
protected
static
JOP_DISALLOW_COPY_MOVE
(SoundSource)
jop::SoundSource
protected
Listener
class
jop::SoundSource
friend
m_calculateDelay
jop::SoundSource
protected
m_delayCounter
jop::SoundSource
protected
m_source
jop::SoundSource
protected
receiveMessage
(const Message &message)
jop::Component
protected
virtual
removeSelf
()
jop::Component
sendMessage
(const Message &message)
jop::Component
setAttenuation
(const float at)
jop::SoundSource
setID
(const uint32 ID)
jop::Component
setMinDistance
(const float min)
jop::SoundSource
setPitch
(const float value)
jop::SoundSource
setSpatialization
(const bool toggle)
jop::SoundSource
setVolume
(const float vol)
jop::SoundSource
SoundSource
(const SoundSource &other, Object &newObj)
jop::SoundSource
protected
SoundSource
(Object &object, const uint32 ID)
jop::SoundSource
Status
enum name
jop::SoundSource
update
(const float deltaTime) override
jop::SoundSource
virtual
useDirection
(const bool use)
jop::SoundSource
~Component
()=0
jop::Component
pure virtual
~SoundSource
() override=0
jop::SoundSource
pure virtual
Generated on Sun Sep 11 2016 20:44:41 for Jopnal Engine by
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