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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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This is the complete list of members for jop::Transform, including all inherited members.
| Front | jop::Transform | static |
| getMatrix() | jop::Transform | |
| getMatrix() const | jop::Transform | |
| IdentityMatrix | jop::Transform | static |
| m_matrix | jop::Transform | protected |
| operator*(const Transform &right) const | jop::Transform | |
| operator*=(const Transform &right) | jop::Transform | |
| Right | jop::Transform | static |
| rotate(const glm::quat &rotation) | jop::Transform | |
| scale(const glm::vec3 &scale) | jop::Transform | |
| Transform() | jop::Transform | |
| Transform(const glm::mat4 &matrix) | jop::Transform | explicit |
| transformBounds(glm::vec3 &min, glm::vec3 &max) const | jop::Transform | |
| translate(const glm::vec3 &translation) | jop::Transform | |
| Up | jop::Transform | static |
1.8.11