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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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This is the complete list of members for jop::Transform, including all inherited members.
Front | jop::Transform | static |
getMatrix() | jop::Transform | |
getMatrix() const | jop::Transform | |
IdentityMatrix | jop::Transform | static |
m_matrix | jop::Transform | protected |
operator*(const Transform &right) const | jop::Transform | |
operator*=(const Transform &right) | jop::Transform | |
Right | jop::Transform | static |
rotate(const glm::quat &rotation) | jop::Transform | |
scale(const glm::vec3 &scale) | jop::Transform | |
Transform() | jop::Transform | |
Transform(const glm::mat4 &matrix) | jop::Transform | explicit |
transformBounds(glm::vec3 &min, glm::vec3 &max) const | jop::Transform | |
translate(const glm::vec3 &translation) | jop::Transform | |
Up | jop::Transform | static |