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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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This is the complete list of members for jop::WheelJoint, including all inherited members.
Axis enum name | jop::WheelJoint | |
computeCenter() const | jop::Joint | protected |
defaultCenter(const glm::vec3 &jPos) const | jop::Joint | protected |
getAngle(const Axis axis=Axis::T_Y) const | jop::WheelJoint | |
getBody(RigidBody &body) const | jop::Joint | protected |
getID() const | jop::Joint | |
getStiffness(const Axis axis=Axis::T_Y) | jop::WheelJoint | |
getWorld(World &world) const | jop::Joint | protected |
Joint(World &worldRef, RigidBody &bodyA, RigidBody &bodyB, const bool collide) | jop::Joint | |
m_bodyA | jop::Joint | |
m_bodyB | jop::Joint | |
m_collide | jop::Joint | protected |
m_ID | jop::Joint | protected |
m_joint | jop::Joint | protected |
m_worldRef | jop::Joint | |
setAngle(const float steeringAngle, const Axis axis=Axis::T_Y) | jop::WheelJoint | |
setID(const unsigned int id) | jop::Joint | |
setStiffness(const float stiffness, const Axis axis=Axis::T_Y) | jop::WheelJoint | |
WheelJoint(World &worldRef, RigidBody &bodyA, RigidBody &bodyB, const bool collide, const float maxSteering=0.7f, const glm::quat &jRot=glm::quat(0.f, 0.f, 0.f, 0.f), const glm::vec3 &anchor=glm::vec3(0.f, 0.f, FLT_MAX)) | jop::WheelJoint | |
~Joint()=0 | jop::Joint | pure virtual |