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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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#include <AnimationAtlas.hpp>
Public Member Functions | |
| AnimationAtlas (const std::string &name) | |
| Constructor. More... | |
| bool | load (const std::string &path, const glm::uvec2 &frames) |
| Load animation atlas from texture. More... | |
| bool | load (const std::string &path, const glm::uvec2 &frames, const glm::uvec2 &rectMin, const glm::uvec2 &rectMax) |
| Load animation atlas from part of texture. More... | |
| const glm::vec2 & | getFrameSize () const |
| Get size of a single frame. More... | |
Public Member Functions inherited from jop::TextureAtlas | |
| TextureAtlas (const std::string &name) | |
| Constructor. More... | |
| ~TextureAtlas () override | |
| Destructor. More... | |
| bool | load (const glm::uvec2 &atlasSize) |
| Load an empty atlas. More... | |
| template<typename... Args> | |
| bool | load (const glm::uvec2 &atlasSize, const Args &...args) |
| Load this atlas. More... | |
| bool | load (const std::string &path, const LoadMode mode) |
| Load from JSON file. More... | |
| void | destroy () |
| Destroy this atlas. More... | |
| unsigned int | addTexture (const Image &image) |
| Add texture from image to the atlas. More... | |
| unsigned int | addTexture (const Texture2D &texture) |
| Add texture to the atlas. More... | |
| unsigned int | addTexture (const std::string &texturePath) |
| Add texture from file to atlas. More... | |
| unsigned int | defineTexture (const glm::vec2 &start, const glm::vec2 &end) |
| Define a texture. More... | |
| std::pair< glm::vec2, glm::vec2 > | getCoordinates (const unsigned int index) const |
| Get texture location inside atlas. More... | |
| unsigned int | getTextureAmount () const |
| Get amount of textures inside atlas. More... | |
| const Texture2D & | getTexture () const |
| Get the texture of atlas. More... | |
Public Member Functions inherited from jop::Resource | |
| Resource (const std::string &name) | |
| Constructor. More... | |
| virtual | ~Resource ()=0 |
| Virtual destructor. More... | |
| const std::string & | getName () const |
| Get the name of this resource. More... | |
| void | setPersistence (const unsigned short level) |
| Set the persistence level. More... | |
| unsigned short | getPersistence () const |
| Get the persistence level. More... | |
Public Member Functions inherited from jop::SafeReferenceable< Resource > | |
| WeakReference< Resource > | getReference () const |
| Get a weak reference to the bound object. More... | |
Public Member Functions inherited from jop::SerializeInfo | |
| SerializeInfo () | |
| void | setSerializePackage (const uint16 package) |
| uint16 | getSerializePackage () const |
| void | setShouldSerialize (const bool set) |
| bool | shouldSerialize () const |
| void | setLightSerializeable (const bool set) |
| bool | isLightSerializeable () const |
Additional Inherited Members | |
Public Types inherited from jop::TextureAtlas | |
| enum | LoadMode { LoadMode::Separate, LoadMode::Sheet, LoadMode::TextureOnly } |
| Load mode. More... | |
Protected Member Functions inherited from jop::Resource | |
| Resource (const Resource &other, const std::string &newName) | |
| Copy constructor. More... | |
Protected Member Functions inherited from jop::SafeReferenceable< Resource > | |
| SafeReferenceable (Resource *ref) | |
| Constructor. More... | |
| SafeReferenceable (SafeReferenceable< Resource > &&other) | |
| Move constructor. More... | |
| SafeReferenceable & | operator= (SafeReferenceable< Resource > &&other) |
| Move assignment operator. More... | |
| ~SafeReferenceable () | |
| Protected destructor. More... | |
Definition at line 35 of file AnimationAtlas.hpp.
| jop::AnimationAtlas::AnimationAtlas | ( | const std::string & | name | ) |
Constructor.
| name | Name for the resource |
| const glm::vec2& jop::AnimationAtlas::getFrameSize | ( | ) | const |
Get size of a single frame.
| bool jop::AnimationAtlas::load | ( | const std::string & | path, |
| const glm::uvec2 & | frames | ||
| ) |
Load animation atlas from texture.
Creates an animation atlas from texture. Uses texture atlas to load the texture and automatically calculates the coordinates for each frame.
| path | Path to the file which contains texture for animation atlas |
| frames | How many frames are there in the texture (X, Y) |
| bool jop::AnimationAtlas::load | ( | const std::string & | path, |
| const glm::uvec2 & | frames, | ||
| const glm::uvec2 & | rectMin, | ||
| const glm::uvec2 & | rectMax | ||
| ) |
Load animation atlas from part of texture.
Creates an animation atlas from part of texture. Uses texture atlas to load the texture and automatically calculates the coordinates for each frame.
| path | Path to the file which contains texture for animation atlas |
| frames | How many frames are there in the texture (X, Y) |
| rectMin | Minimum coordinates for the rectangle bounding the frames |
| rectMax | Maximum coordinates for the rectangle bounding the frames |
1.8.11