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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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#include <CircleMesh.hpp>
Public Member Functions | |
| CircleMesh (const std::string &name) | |
| Constructor. More... | |
| CircleMesh (const CircleMesh &other, const std::string &newName) | |
| Copy constructor. More... | |
| bool | load (const float radius, int pointCount) |
| Load this Circle. More... | |
| float | getRadius () const |
| Get the radius. More... | |
Public Member Functions inherited from jop::Mesh | |
| Mesh (const std::string &name) | |
| Constructor. More... | |
| Mesh (const Mesh &other, const std::string &newName) | |
| Copy constructor. More... | |
| bool | load (const void *vertexData, const uint32 vertexBytes, const uint32 vertexComponents, const void *indexData=nullptr, const uint16 indexSize=0, const uint32 indexAmount=0) |
| Load mesh from memory. More... | |
| bool | load (const std::vector< Vertex > &vertexArray, const std::vector< unsigned int > &indexArray) |
| Load mesh from memory using default vertex format. More... | |
| void | draw () const |
| Draw this mesh. More... | |
| void | destroy () |
| Destroy this mesh. More... | |
| const std::pair< glm::vec3, glm::vec3 > & | getBounds () const |
| Get the bounds of this mesh. More... | |
| unsigned int | getVertexAmount () const |
| Get the vertex amount. More... | |
| uint16 | getVertexSize () const |
| Get the total vertex size. More... | |
| void * | getVertexOffset (const VertexComponent component) const |
| Get the byte offset for the given component. More... | |
| bool | hasVertexComponent (const uint32 component) const |
| Check if this mesh has a vertex component. More... | |
| unsigned int | getElementAmount () const |
| Get the element (index) amount. More... | |
| uint16 | getElementSize () const |
| Get the element size. More... | |
| unsigned int | getElementEnum () const |
| Get the element type OpenGL enum. More... | |
| const VertexBuffer & | getIndexBuffer () const |
| Returns index buffer. More... | |
| const VertexBuffer & | getVertexBuffer () const |
| Returns vertex buffer. More... | |
| void | updateBounds (const glm::vec3 &min, const glm::vec3 &max) |
| Manually update the bounds of this mesh. More... | |
Public Member Functions inherited from jop::Resource | |
| Resource (const std::string &name) | |
| Constructor. More... | |
| virtual | ~Resource ()=0 |
| Virtual destructor. More... | |
| const std::string & | getName () const |
| Get the name of this resource. More... | |
| void | setPersistence (const unsigned short level) |
| Set the persistence level. More... | |
| unsigned short | getPersistence () const |
| Get the persistence level. More... | |
Public Member Functions inherited from jop::SafeReferenceable< Resource > | |
| WeakReference< Resource > | getReference () const |
| Get a weak reference to the bound object. More... | |
Public Member Functions inherited from jop::SerializeInfo | |
| SerializeInfo () | |
| void | setSerializePackage (const uint16 package) |
| uint16 | getSerializePackage () const |
| void | setShouldSerialize (const bool set) |
| bool | shouldSerialize () const |
| void | setLightSerializeable (const bool set) |
| bool | isLightSerializeable () const |
Additional Inherited Members | |
Public Types inherited from jop::Mesh | |
| enum | VertexComponent : uint32 { Position = 1, TexCoords = 1 << 1, Normal = 1 << 2, Tangent = 1 << 3, BiTangent = 1 << 4, Color = 1 << 5 } |
Static Public Member Functions inherited from jop::Mesh | |
| static uint16 | getVertexSize (const uint32 components) |
| Get the size of a vertex with the given format. More... | |
| static Mesh & | getDefault () |
| Get the default mesh. More... | |
Protected Member Functions inherited from jop::Resource | |
| Resource (const Resource &other, const std::string &newName) | |
| Copy constructor. More... | |
Protected Member Functions inherited from jop::SafeReferenceable< Resource > | |
| SafeReferenceable (Resource *ref) | |
| Constructor. More... | |
| SafeReferenceable (SafeReferenceable< Resource > &&other) | |
| Move constructor. More... | |
| SafeReferenceable & | operator= (SafeReferenceable< Resource > &&other) |
| Move assignment operator. More... | |
| ~SafeReferenceable () | |
| Protected destructor. More... | |
Definition at line 34 of file CircleMesh.hpp.
| jop::CircleMesh::CircleMesh | ( | const std::string & | name | ) |
Constructor.
Does not initialize any vertices.
| name | Name of the resource |
| jop::CircleMesh::CircleMesh | ( | const CircleMesh & | other, |
| const std::string & | newName | ||
| ) |
Copy constructor.
| other | The other mesh to be copied |
| newName | Name of the new mesh |
| float jop::CircleMesh::getRadius | ( | ) | const |
Get the radius.
| bool jop::CircleMesh::load | ( | const float | radius, |
| int | pointCount | ||
| ) |
Load this Circle.
This will set up the vertices and create the buffers.
| radius | Radius of the Circle |
| pointCount | How many points on the perimeter of the circle |
1.8.11