Jopnal Engine  alpha 0.4
Simple Component Based 2D/3D Game Engine
List of all members
jop::GearJoint2D Class Reference

#include <GearJoint2D.hpp>

Inheritance diagram for jop::GearJoint2D:
jop::Joint2D

Additional Inherited Members

- Public Member Functions inherited from jop::Joint2D
 Joint2D (World2D &worldRef, RigidBody2D &bodyA, RigidBody2D &bodyB, const bool collide)
 Joint2D constructor. More...
 
virtual ~Joint2D ()=0
 
unsigned int getID () const
 Get joint ID. More...
 
Joint2DsetID (const unsigned int id)
 Set new ID for the joint. More...
 
- Public Attributes inherited from jop::Joint2D
World2Dm_worldRef
 Pointer to the world. More...
 
RigidBody2Dm_bodyA
 Pointer to bodyA. More...
 
RigidBody2Dm_bodyB
 Pointer to bodyB. More...
 
- Static Protected Member Functions inherited from jop::Joint2D
static b2Body * getBody (RigidBody2D &body)
 Return engine internal pointer to body. More...
 
- Protected Attributes inherited from jop::Joint2D
bool m_collide
 Should the linked bodies collide. More...
 
b2Joint * m_joint
 Pointer to Box2D joint. More...
 
unsigned int m_ID
 Joint ID. More...
 

Detailed Description

Definition at line 35 of file GearJoint2D.hpp.


The documentation for this class was generated from the following file: