Jopnal Engine  alpha 0.4
Simple Component Based 2D/3D Game Engine
jop::RotationJoint Member List

This is the complete list of members for jop::RotationJoint, including all inherited members.

computeCenter() const jop::Jointprotected
defaultCenter(const glm::vec3 &jPos) const jop::Jointprotected
getAngLimits(const bool lower) const jop::RotationJoint
getBody(RigidBody &body) const jop::Jointprotected
getID() const jop::Joint
getWorld(World &world) const jop::Jointprotected
Joint(World &worldRef, RigidBody &bodyA, RigidBody &bodyB, const bool collide)jop::Joint
m_bodyAjop::Joint
m_bodyBjop::Joint
m_collidejop::Jointprotected
m_IDjop::Jointprotected
m_jointjop::Jointprotected
m_worldRefjop::Joint
RotationJoint(World &worldRef, RigidBody &bodyA, RigidBody &bodyB, const bool collide, const glm::vec3 &anchor=glm::vec3(0.f, 0.f, FLT_MAX))jop::RotationJoint
setAngLimits(const bool lower, const glm::vec3 &limits)jop::RotationJoint
setID(const unsigned int id)jop::Joint
~Joint()=0jop::Jointpure virtual