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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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This is the complete list of members for jop::RotationJoint, including all inherited members.
computeCenter() const | jop::Joint | protected |
defaultCenter(const glm::vec3 &jPos) const | jop::Joint | protected |
getAngLimits(const bool lower) const | jop::RotationJoint | |
getBody(RigidBody &body) const | jop::Joint | protected |
getID() const | jop::Joint | |
getWorld(World &world) const | jop::Joint | protected |
Joint(World &worldRef, RigidBody &bodyA, RigidBody &bodyB, const bool collide) | jop::Joint | |
m_bodyA | jop::Joint | |
m_bodyB | jop::Joint | |
m_collide | jop::Joint | protected |
m_ID | jop::Joint | protected |
m_joint | jop::Joint | protected |
m_worldRef | jop::Joint | |
RotationJoint(World &worldRef, RigidBody &bodyA, RigidBody &bodyB, const bool collide, const glm::vec3 &anchor=glm::vec3(0.f, 0.f, FLT_MAX)) | jop::RotationJoint | |
setAngLimits(const bool lower, const glm::vec3 &limits) | jop::RotationJoint | |
setID(const unsigned int id) | jop::Joint | |
~Joint()=0 | jop::Joint | pure virtual |