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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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#include <SoundBuffer.hpp>
Public Types | |
enum | AudioFormat { AudioFormat::undefined, AudioFormat::wav, AudioFormat::ogg } |
Public Member Functions | |
SoundBuffer (const std::string &name) | |
Constructor. More... | |
SoundBuffer (const SoundBuffer &other, const std::string &newName) | |
Copy constructor. More... | |
~SoundBuffer () override | |
Destructor. More... | |
bool | load (const std::string &path) |
Load a new buffer from file. More... | |
bool | load (const void *ptr, const uint32 size) |
Load a new buffer from memory. More... | |
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Resource (const std::string &name) | |
Constructor. More... | |
virtual | ~Resource ()=0 |
Virtual destructor. More... | |
const std::string & | getName () const |
Get the name of this resource. More... | |
void | setPersistence (const unsigned short level) |
Set the persistence level. More... | |
unsigned short | getPersistence () const |
Get the persistence level. More... | |
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WeakReference< Resource > | getReference () const |
Get a weak reference to the bound object. More... | |
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SerializeInfo () | |
void | setSerializePackage (const uint16 package) |
uint16 | getSerializePackage () const |
void | setShouldSerialize (const bool set) |
bool | shouldSerialize () const |
void | setLightSerializeable (const bool set) |
bool | isLightSerializeable () const |
Static Public Member Functions | |
static SoundBuffer & | getDefault () |
Get default sound buffer. More... | |
Friends | |
class | AudioReader |
class | SoundEffect |
class | SoundStream |
Additional Inherited Members | |
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Resource (const Resource &other, const std::string &newName) | |
Copy constructor. More... | |
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SafeReferenceable (Resource *ref) | |
Constructor. More... | |
SafeReferenceable (SafeReferenceable< Resource > &&other) | |
Move constructor. More... | |
SafeReferenceable & | operator= (SafeReferenceable< Resource > &&other) |
Move assignment operator. More... | |
~SafeReferenceable () | |
Protected destructor. More... | |
Sound data storage
Definition at line 38 of file SoundBuffer.hpp.
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strong |
Enumerator | |
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undefined | |
wav | |
ogg |
Definition at line 42 of file SoundBuffer.hpp.
jop::SoundBuffer::SoundBuffer | ( | const std::string & | name | ) |
Constructor.
Initializes the internal buffer to be empty.
name | Name of this resource |
jop::SoundBuffer::SoundBuffer | ( | const SoundBuffer & | other, |
const std::string & | newName | ||
) |
Copy constructor.
other | The other buffer to be copied |
newName | New name of this resource |
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override |
Destructor.
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static |
Get default sound buffer.
bool jop::SoundBuffer::load | ( | const std::string & | path | ) |
Load a new buffer from file.
path | Path for wanted resource |
bool jop::SoundBuffer::load | ( | const void * | ptr, |
const uint32 | size | ||
) |
Load a new buffer from memory.
ptr | Pointer to data |
size | Size if the data in bytes |
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friend |
Definition at line 60 of file SoundBuffer.hpp.
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friend |
Definition at line 61 of file SoundBuffer.hpp.
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friend |
Definition at line 62 of file SoundBuffer.hpp.