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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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#include <TerrainShape.hpp>
Classes | |
| struct | RayInfo |
Public Member Functions | |
| TerrainShape (const std::string &name) | |
| Constructor. More... | |
| ~TerrainShape () override | |
| Destructor. More... | |
| bool | load (const std::vector< glm::vec3 > &points) |
| Load this shape. More... | |
| bool | load (const std::vector< glm::vec3 > &points, const std::vector< unsigned int > &indices) |
| Load this shape. More... | |
| RayInfo | checkRay (const glm::vec3 &start, const glm::vec3 &ray) const |
| Perform a ray cast on this terrain shape. More... | |
Public Member Functions inherited from jop::CollisionShape | |
| virtual | ~CollisionShape () override=0 |
| Virtual destructor. More... | |
| void | setMargin (const float margin) |
| Set the margin of this shape. More... | |
| float | getMargin () const |
| Get the margin of this shape. More... | |
| void | setLocalScale (const glm::vec3 &scale) |
| Set the local scaling. More... | |
| glm::vec3 | getLocalScale () const |
| Get the current local scaling. More... | |
Public Member Functions inherited from jop::Resource | |
| Resource (const std::string &name) | |
| Constructor. More... | |
| virtual | ~Resource ()=0 |
| Virtual destructor. More... | |
| const std::string & | getName () const |
| Get the name of this resource. More... | |
| void | setPersistence (const unsigned short level) |
| Set the persistence level. More... | |
| unsigned short | getPersistence () const |
| Get the persistence level. More... | |
Public Member Functions inherited from jop::SafeReferenceable< Resource > | |
| WeakReference< Resource > | getReference () const |
| Get a weak reference to the bound object. More... | |
Public Member Functions inherited from jop::SerializeInfo | |
| SerializeInfo () | |
| void | setSerializePackage (const uint16 package) |
| uint16 | getSerializePackage () const |
| void | setShouldSerialize (const bool set) |
| bool | shouldSerialize () const |
| void | setLightSerializeable (const bool set) |
| bool | isLightSerializeable () const |
Additional Inherited Members | |
Protected Member Functions inherited from jop::CollisionShape | |
| CollisionShape (const std::string &name) | |
| Constructor. More... | |
Protected Member Functions inherited from jop::Resource | |
| Resource (const Resource &other, const std::string &newName) | |
| Copy constructor. More... | |
Protected Member Functions inherited from jop::SafeReferenceable< Resource > | |
| SafeReferenceable (Resource *ref) | |
| Constructor. More... | |
| SafeReferenceable (SafeReferenceable< Resource > &&other) | |
| Move constructor. More... | |
| SafeReferenceable & | operator= (SafeReferenceable< Resource > &&other) |
| Move assignment operator. More... | |
| ~SafeReferenceable () | |
| Protected destructor. More... | |
Protected Attributes inherited from jop::CollisionShape | |
| std::unique_ptr< btCollisionShape > | m_shape |
| Shape data. More... | |
Definition at line 39 of file TerrainShape.hpp.
| jop::TerrainShape::TerrainShape | ( | const std::string & | name | ) |
Constructor.
| name | Name of the resource |
|
override |
Destructor.
| RayInfo jop::TerrainShape::checkRay | ( | const glm::vec3 & | start, |
| const glm::vec3 & | ray | ||
| ) | const |
Perform a ray cast on this terrain shape.
| start | Start ray position |
| ray | Ray to cast from start |
| bool jop::TerrainShape::load | ( | const std::vector< glm::vec3 > & | points | ) |
Load this shape.
| points | Terrain points, must be triangles |
| bool jop::TerrainShape::load | ( | const std::vector< glm::vec3 > & | points, |
| const std::vector< unsigned int > & | indices | ||
| ) |
Load this shape.
| points | Terrain mesh points |
| indices | The indices |
1.8.11