Jopnal Engine  alpha 0.4
Simple Component Based 2D/3D Game Engine
jop::TerrainShape2D Member List

This is the complete list of members for jop::TerrainShape2D, including all inherited members.

CollisionShape2D(const std::string &name)jop::CollisionShape2Dprotected
getName() const jop::Resource
getPersistence() const jop::Resource
getReference() constjop::SafeReferenceable< Resource >
getSerializePackage() const jop::SerializeInfo
isLightSerializeable() const jop::SerializeInfo
load(const std::vector< glm::vec2 > &points)jop::TerrainShape2D
load(const std::vector< glm::vec2 > &points, const std::vector< unsigned int > &indices)jop::TerrainShape2D
m_isCompoundjop::CollisionShape2Dprotected
m_shapejop::CollisionShape2Dprotected
operator=(SafeReferenceable< Resource > &&other)jop::SafeReferenceable< Resource >protected
Resource(const Resource &other, const std::string &newName)jop::Resourceprotected
Resource(const std::string &name)jop::Resource
SafeReferenceable(Resource *ref)jop::SafeReferenceable< Resource >protected
SafeReferenceable(SafeReferenceable< Resource > &&other)jop::SafeReferenceable< Resource >protected
SerializeInfo()jop::SerializeInfo
setLightSerializeable(const bool set)jop::SerializeInfo
setPersistence(const unsigned short level)jop::Resource
setSerializePackage(const uint16 package)jop::SerializeInfo
setShouldSerialize(const bool set)jop::SerializeInfo
shouldSerialize() const jop::SerializeInfo
TerrainShape2D(const std::string &name)jop::TerrainShape2D
~CollisionShape2D() override=0jop::CollisionShape2Dpure virtual
~Resource()=0jop::Resourcepure virtual
~SafeReferenceable()jop::SafeReferenceable< Resource >protected
~TerrainShape2D() overridejop::TerrainShape2D