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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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This is the complete list of members for jop::WeldJoint, including all inherited members.
| computeCenter() const | jop::Joint | protected |
| defaultCenter(const glm::vec3 &jPos) const | jop::Joint | protected |
| getBody(RigidBody &body) const | jop::Joint | protected |
| getDamping() const | jop::WeldJoint | |
| getID() const | jop::Joint | |
| getWorld(World &world) const | jop::Joint | protected |
| Joint(World &worldRef, RigidBody &bodyA, RigidBody &bodyB, const bool collide) | jop::Joint | |
| m_bodyA | jop::Joint | |
| m_bodyB | jop::Joint | |
| m_collide | jop::Joint | protected |
| m_ID | jop::Joint | protected |
| m_joint | jop::Joint | protected |
| m_worldRef | jop::Joint | |
| setDamping(const float damping) | jop::WeldJoint | |
| setID(const unsigned int id) | jop::Joint | |
| WeldJoint(World &worldRef, RigidBody &bodyA, RigidBody &bodyB, const bool collide) | jop::WeldJoint | |
| ~Joint()=0 | jop::Joint | pure virtual |
1.8.11