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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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#include <Serializer.hpp>
Public Types | |
enum | : uint32 { SceneReplace = 1, SceneReload = 1 << 1, ResourceReplace = 1 << 2, ResourceReload = 1 << 3 } |
Definition at line 119 of file Serializer.hpp.
anonymous enum : uint32 |
Enumerator | |
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SceneReplace | |
SceneReload | |
ResourceReplace | |
ResourceReload |
Definition at line 121 of file Serializer.hpp.