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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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#include <Texture.hpp>
Public Types | |
enum | : uint32 { DisallowSRGB, DisallowMipmapGeneration, DisallowCompression } |
Texture flags
Definition at line 47 of file Texture.hpp.
anonymous enum : uint32 |
Enumerator | |
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DisallowSRGB |
Disallow the use of the sRGB color space. |
DisallowMipmapGeneration |
Disallow automatic mipmap generation. |
DisallowCompression |
Disallow automatic compression. |
Definition at line 49 of file Texture.hpp.