Jopnal Engine  alpha 0.4
Simple Component Based 2D/3D Game Engine
Public Member Functions | Friends | List of all members
jop::CompoundShape2D Class Reference

#include <CompoundShape2D.hpp>

Inheritance diagram for jop::CompoundShape2D:
jop::CollisionShape2D jop::Resource jop::SafeReferenceable< Resource > jop::SerializeInfo jop::CapsuleShape2D

Public Member Functions

 CompoundShape2D (const std::string &name)
 Constructor. More...
 
void addChild (CollisionShape2D &childShape, const Transform::Variables &childTransform)
 Add a child shape. More...
 
- Public Member Functions inherited from jop::CollisionShape2D
virtual ~CollisionShape2D () override=0
 Virtual destructor. More...
 
- Public Member Functions inherited from jop::Resource
 Resource (const std::string &name)
 Constructor. More...
 
virtual ~Resource ()=0
 Virtual destructor. More...
 
const std::string & getName () const
 Get the name of this resource. More...
 
void setPersistence (const unsigned short level)
 Set the persistence level. More...
 
unsigned short getPersistence () const
 Get the persistence level. More...
 
- Public Member Functions inherited from jop::SafeReferenceable< Resource >
WeakReference< ResourcegetReference () const
 Get a weak reference to the bound object. More...
 
- Public Member Functions inherited from jop::SerializeInfo
 SerializeInfo ()
 
void setSerializePackage (const uint16 package)
 
uint16 getSerializePackage () const
 
void setShouldSerialize (const bool set)
 
bool shouldSerialize () const
 
void setLightSerializeable (const bool set)
 
bool isLightSerializeable () const
 

Friends

class RigidBody2D
 

Additional Inherited Members

- Protected Member Functions inherited from jop::CollisionShape2D
 CollisionShape2D (const std::string &name)
 Constructor. More...
 
- Protected Member Functions inherited from jop::Resource
 Resource (const Resource &other, const std::string &newName)
 Copy constructor. More...
 
- Protected Member Functions inherited from jop::SafeReferenceable< Resource >
 SafeReferenceable (Resource *ref)
 Constructor. More...
 
 SafeReferenceable (SafeReferenceable< Resource > &&other)
 Move constructor. More...
 
SafeReferenceableoperator= (SafeReferenceable< Resource > &&other)
 Move assignment operator. More...
 
 ~SafeReferenceable ()
 Protected destructor. More...
 
- Protected Attributes inherited from jop::CollisionShape2D
std::unique_ptr< b2Shape > m_shape
 Shape data. More...
 
bool m_isCompound
 

Detailed Description

Definition at line 38 of file CompoundShape2D.hpp.

Constructor & Destructor Documentation

jop::CompoundShape2D::CompoundShape2D ( const std::string &  name)

Constructor.

Parameters
nameName of the resource

Member Function Documentation

void jop::CompoundShape2D::addChild ( CollisionShape2D childShape,
const Transform::Variables childTransform 
)

Add a child shape.

Parameters
childShapeReference to a valid shape
childTransformLocal transform for the child

Friends And Related Function Documentation

friend class RigidBody2D
friend

Definition at line 40 of file CompoundShape2D.hpp.


The documentation for this class was generated from the following file: