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Jopnal Engine
alpha 0.4
Simple Component Based 2D/3D Game Engine
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#include <RopeJoint.hpp>
Public Member Functions | |
| RopeJoint (World &worldRef, RigidBody &bodyA, RigidBody &bodyB, const bool collide) | |
| RopeJoint constructor. More... | |
| RopeJoint & | lockAxis (const bool lock, const unsigned int axis) |
| Lock/Unlock specific rotation axis. More... | |
Public Member Functions inherited from jop::Joint | |
| Joint (World &worldRef, RigidBody &bodyA, RigidBody &bodyB, const bool collide) | |
| Joint constructor. More... | |
| virtual | ~Joint ()=0 |
| unsigned int | getID () const |
| Get joint ID. More... | |
| Joint & | setID (const unsigned int id) |
| Set new ID for the joint. More... | |
Additional Inherited Members | |
Public Attributes inherited from jop::Joint | |
| World * | m_worldRef |
| Pointer to the world. More... | |
| RigidBody * | m_bodyA |
| Pointer to bodyA. More... | |
| RigidBody * | m_bodyB |
| Pointer to bodyB. More... | |
Protected Member Functions inherited from jop::Joint | |
| btRigidBody * | getBody (RigidBody &body) const |
| Return engine internal pointer to body. More... | |
| btDiscreteDynamicsWorld & | getWorld (World &world) const |
| Return engine internal pointer to world. More... | |
| glm::vec3 | defaultCenter (const glm::vec3 &jPos) const |
| glm::vec3 | computeCenter () const |
| Calculates the point in the middle between this' m_bodies. More... | |
Protected Attributes inherited from jop::Joint | |
| bool | m_collide |
| std::unique_ptr< btTypedConstraint > | m_joint |
| < Should the linked bodies collide. More... | |
| unsigned int | m_ID |
| Joint ID. More... | |
Definition at line 36 of file RopeJoint.hpp.
| RopeJoint& jop::RopeJoint::lockAxis | ( | const bool | lock, |
| const unsigned int | axis | ||
| ) |
Lock/Unlock specific rotation axis.
| lock | True to lock. False to free. |
| axis | Rotation axis to target. 0 = X, 1 = Y, 2 = Z. |
1.8.11